Rimowa – Gifting

The goal for this project was to create a procedural system in Houdini that could wedge many iterations of Vellum cloth simulations…

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NRMA – First Saturdays

For this powerful ad campaign bringing awareness to the firefighters of Australia, I created FX elements to augment the location…

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Kia – Sorento Luxury

For this project I created a realistic burnout smoke and gravel simulation, that was art direct-able, could be run in ultra slow-motion…

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UNIQLO Park

This was a fun and creative project to work on, as the goal was to use state-of-the-art modern technology to simulate stylized, playful,…

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Car Crash

For this documentary-movie I was tasked with creating two fully CGI car destruction simulations; a high speed car crashing and rolling out…

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Mars Rover

A test I created in Houdini & Redshift to create a large scale (100km X 100km) procedural landscape.

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Film VFX Reel

Some of the shots I worked on over the years as a Senior FX TD at ILM in San Francisco.

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Star Wars: The Last Jedi

For my last project at ILM (before leaving to start my own freelance business) I worked mainly on the salt planet battle sequence, creating…

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Rogue One: A Star Wars Story

I created FX elements (explosions, smoke, pressurized gas, space particulates, debris) for a hero sequence of two Star Destroyers and a…

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