Mark Chataway

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  • About

Avatar: The Last Airbender

This show was my first foray into FX simulation.
I was one of the FX artists using the very first version of ILM's award winning proprietary Plume system, simulating and rendering fire-bending effects on the GPU. At the time this technology was groundbreaking, and I had the fortune of working closely with the R&D team developing the software, helping steer the software to be more artist friendly while learning invaluable technical information along the way.


ClientParamount PicturesStudioIndustrial Light + Magic

  • Transformers: Revenge of the Fallen
  • Work
  • Transformers: Dark of the Moon
Contact

mark@markchatawayvfx.com

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